December 22, 2020
Dev Diary: The Rebrand
The dev team has been discussing how to make our work and design process more transparent after launching our first game, C.H.A.S.E.R. Semi-weekly updates to the game and conversations on Discord just wasn’t cutting it. So, we’re launching a series of blogs to give you a peek behind the curtain.
Ben Kanelos
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October 09, 2020
C.H.A.S.E.R. Now Available on Steam Early Access
The first ML-powered game on Steam!
Brendan Mulcahy
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May 07, 2020
Building Games with Machine Learning
An introduction and brief history to Strife AI's first project
Patrick M. Howard
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April 18, 2020
Machine Learning For Games
Developing machine learning (ML) game mechanics
Brendan Mulcahy
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